Monday, January 23, 2017

PSIBO - Game Review


Release Date: October 6, 2016
Developer/Publisher: Toxijuice/Nami Tentou 
Platforms: Wii U, Steam (Pending Greenlight)
MSRP: $4.99
A recipe for chaos: Add 1-part Pong, 2-parts Breakout, and a helping of Space Invaders for good measure.
Following behind Nami Tentou’s title Ping 1.5+ comes another arcade-inspired android game ported to Wii U.  In PSIBO (I’m assuming it’s rhymes with psycho), you’re met with gameplay that combines parts of the 3 games above to create a challenging, chaotic and retro-feeling title.

Gameplay

PSIBO features two game modes. Endless mode is the essence of its arcade ancestry with the goal of achieving a high score. The game also features 36 original levels ported directly from the android version. In both cases, gameplay and controls are the same.
You control a blue paddle that can launch and bounce balls (much like in Breakout) and the goal is to break all of the hexagons at the top. Opposing you is an AI controlled enemy paddle that tries to block your shot back at you (ala Pong). If you miss the ball bounced back at you, it’s returned to your supply, however an alien also spawns and begins firing lasers at you. Taking hits lowers your health (cue Space Invaders) and reaching 0 health ends the game. If you can follow that, good. If not, check out the image below.
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