Thursday, March 7, 2019

Review - Treasure Stack



Treasure Stack is a new entree into the falling-block puzzle genre – with a twist. Developed by the team at Pixelakes, Treasure Stack brings the formula of stacking matching blocks, adds in platformer elements, and requires strategic rearrangement for success. This indie game offers fast-paced mechanics and challenges the player’s ability to plan ahead and think on the fly. While games like Dr. Mario and Tetris do come to mind, Wario Woods back in 1991 on the SNES is the closest comparison that I can offer.


READ FULL REVIEW AT THE GEEK GENERATION >>

The Geek Generation #310 – Don’t Shame Me

Oh boy has it been a while. Both in terms of producing content in general, but also doing one of my favorite things - Co-hosting on The Geek Generation Podcast. It's always a good time. Give it a listen to hear what's new and what things have stayed the same.


Tuesday, February 6, 2018

Wheel of GeekGen - MCHammerbro, KylaIsInspired, and Matt West


Root for me! You'll only be a tiny bit disappointed.




Friday, February 10, 2017

Alwa’s Awakening – game review


Release Date: February 2, 2017
Developer/Publisher: Eldin Pixels
Platforms: Steam
MSRP: $9.99
The land of Alwa has come under control by an evil being named Vicor and his guardians named The Protectors. He sought mystical power and enslaved the people of Alwa. Desperate to take back their land, a heroine is summoned from a different – a normal, every-day girl named Zoe wakes up to find herself dressed as a mage and is called upon to save the world.
Alwa’s Awakening is an NES-inspired action/adventure side-scroller that brings back the nostalgia of the 80’s. The game features many old-school elements and tells an enjoyable story.

Gameplay

While catering to the ever-present retro indie scene, Alwa’s Awakening has that classic metroidvania feel with only a little bit of modernization. The game takes the middle road in both difficulty and in pacing. Rather than feeling like a grand adventure or more commonly like a drawn out game due to limitations, Alwa’s awakening is a good fit for someone who craves the old-school genre without the punishment. There are many respawn points that the player can activate which makes dungeons and simply navigating the map friendlier. Warp points between major locations also favor quick story progression rather than forced backtracking that the genre is famous for. Another thing worth noting is that any sort of item collection or opening of doors is automatically saved which means that should a gameover happen, there won’t be a need to go back and get that key or powerup all over again (Which will probably be very speed-runner friendly).

Thursday, February 9, 2017

Successor to the Xbox One – Prediction


These thoughts are based solely on observations and creative thoughts. None of these conclusions have been backed up by any official statements.
The future of video games is always a fun topic to ponder. From the next big hit to the next generation of consoles, there’s always something to wonder. With the continuous growth of PC gaming, there’s always discussion on how consoles will stand out against powerful gaming computers. After Microsoft’s presentation at E3 2016, an idea popped into my head – I think the XBox One successor will be more of a gaming PC rather than a traditional console.
The Microsoft Company as a whole, including both their gaming and computer divisions, is an interesting case when it comes to modern video games. Plenty of people purchase XBox consoles, but the majority of computer gamers use PCs running Microsoft operating systems. However most PC gamers simply use the OS as a means to an end when gaming – the actual purchasing and playing of games is done most popularly through store fronts, such as Valve’s  gaming platform, Steam. With many AAA games appearing on both PC and consoles, many have forgone the purchase of an Xbox One or a PS4 in favor of a gaming PC simply because it is more versatile than a gaming console. And I think the XBox team might try to get ahead of this by the next console generation.

Tuesday, January 24, 2017

Rise & Shine - Game Review


Release Date: January 13, 2017
Developer/Publisher: Super Awesome Hyper Dimensional Mega Team/Adult Swim Games
Platforms: Steam, XBox One
MSRP: $14.99
Rise & Shine combines the action of a classic side-scrolling “run-and-gun” game with shooting-based puzzles and many strong enemies to create a cool blend in mechanics. Whether its using cover to fight space grunts, guiding a slow-mo bullet through a maze or jumping from rock to rock, this game requires both a steady aim and some clever thinking.
The game is impressive at the onset with all aspects of the game feeling quite fresh and exciting. And while many of these aspects do hold up, the amount of gameplay progression regrettably slows down by the midpoint.

Story

The game begins on GamEarth, which has just been under attack from aliens from NextGen (you can see where this humor is going). The first scene shows a distraught young boy in an orange hoodie standing among the ruins of his hometown city. His name is Rise and after witnessing the death of a friend, who is shaped like an alien from space invaders, he comes face to face with a giant city-destroying robot (that is conveniently marked as “lvl 999”). The game then cuts to 1 hour earlier where we are treated to the fateful encounter between Rise and Shine – a mythical and magical pistol with a smart mouth and the power to grant “infinate spawns”
The game is littered with references to classic and modern games, countless instances to break the 4th wall, and the dialogue is campy enough to keep things moving.
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Monday, January 23, 2017

PSIBO - Game Review


Release Date: October 6, 2016
Developer/Publisher: Toxijuice/Nami Tentou 
Platforms: Wii U, Steam (Pending Greenlight)
MSRP: $4.99
A recipe for chaos: Add 1-part Pong, 2-parts Breakout, and a helping of Space Invaders for good measure.
Following behind Nami Tentou’s title Ping 1.5+ comes another arcade-inspired android game ported to Wii U.  In PSIBO (I’m assuming it’s rhymes with psycho), you’re met with gameplay that combines parts of the 3 games above to create a challenging, chaotic and retro-feeling title.

Gameplay

PSIBO features two game modes. Endless mode is the essence of its arcade ancestry with the goal of achieving a high score. The game also features 36 original levels ported directly from the android version. In both cases, gameplay and controls are the same.
You control a blue paddle that can launch and bounce balls (much like in Breakout) and the goal is to break all of the hexagons at the top. Opposing you is an AI controlled enemy paddle that tries to block your shot back at you (ala Pong). If you miss the ball bounced back at you, it’s returned to your supply, however an alien also spawns and begins firing lasers at you. Taking hits lowers your health (cue Space Invaders) and reaching 0 health ends the game. If you can follow that, good. If not, check out the image below.
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Monday, June 13, 2016

E3 2016 Broadcasting

From live broadcasts and trailers to real-time commentary, The Geek Generation has you covered all through E3 2016. We'll be live for most of each day so check us out! There will be giveaways!

Watch live video from TheGeekGeneration on www.twitch.tv

Thursday, June 9, 2016

Game Review: Bridge Constructor – ‘Trains’ DLC review (Steam)



Release Date: May 25, 2016
Developer/Publisher: Headup Games
Platforms: PC/iOS (Requires base game in order to play)
DLC MSRP: $2.99/$0.99
Bridge Constructor puts you in command of building bridges as a bridge architect and engineer (note: no certification required). The goal here is to wrestle with physics and put together structurally sound bridges that can support automobiles. It is part design and part puzzle solving. Four years after the release of Bridge Constructor, Headup Games has released a new DLC containing 18 new levels and featuring trains, rather than automobiles, as the vehicle of choice. Welcome to the Choonited Kingdom!

Tuesday, May 31, 2016

Japan Funbox – April 2016 unboxing and review



Japan Funbox was kind enough to send us their April delivery box full of assorted Japanese candies and snacks. Watch as Rob, Paul O., and Damien try out the contents.
You can subscribe to Japan Funbox here to get goodies of your own delivered every month: japanfunbox.com
Click here for article Page

Tuesday, May 24, 2016

Episode #275 - Video Game Myths and Urban Legends - The Geek Generation Podcast

On this week's episode of The Geek Generation Podcast, Rob and I discuss a multitude of Video Game urban legends and myths regarding their origins and history.

L is Real, The Haunted Cartridge, "Nude" Raider, and more, all on this week's episode of The Geek Generation!

Episode #274: Overwatch Mii Speedrun - The Geek Generation Podcast



This episode features myself Co-Hosting with Rob regarding upcoming video games, changes to Super Girl's network, and a whole bunch of other topics!

Show Notes

Monday, May 23, 2016

Indie Game Review: Ecotone (Steam/PC)


Release Date: May 6, 2016
Developer/Publisher: Sundae Factory
Platforms: PC
MSRP: $8.99
“You are not a hero, You will not save the world, you may even not save yourself”– so begins Ecotone, and your quest to travel through an ever-changing world, discovering your own identity as you discover the perils that fill the world in which you find yourself. Ever-evolving gameplay will tax your brainpower and skill, and each new challenge will present you with a mysterious phrase which will give you clues to your own identity, and what lies in store for you. The mechanics of each level you explore will be different: speed chase, puzzle solving, reversed gravity, stop time and more! With three worlds to explore, each containing 15 levels packed with different rules of physics and unexpected traps, players will be tested to the limit in an engaging retro gaming style.

Story

With an adorable shadow character wearing a mask that resembles a Shyguy from the Mario series, Ecotone appears to take place in a world that is a hybrid between cute and nightmarish. It is not immediately clear whether the game is from someone’s dream, their memories, or in some kind of purgatory realm. And even at the end, there is still plenty of ambiguity.
Ecotone consists of 45 levels across 3 chapters. Most require the player to collect 3 glowing orbs in each level. After the trio are collected, the level is complete and the next one begins. At the beginning of each level is a bit of text that titles the stage and serves two purposes: it serves as a small piece of the ongoing story narrative and typically has some sort of a hint about how the level works.


Thursday, March 17, 2016

Indie PC Game Review: Spacejacked



Release Date: February 26, 2016
Developer/Publisher: Rotten Mage Games
Platforms: PC (Demo)
MSRP: $9.99′
As the first major game by the French developers at Rotten Mage Games, Spacejacked, is a retro-inspired tower-defense game that combines strategic weapon placement along with high-speed alien blasting. Take control of space-engineer Dave as he uses various turrets and his trusty blaster to defend multiple rooms simultaneously from alien attacks.

Monday, February 8, 2016

Prototype Review: Human: Fall Flat (PC)


In development is a physics driven 3D puzzle game called Human: Fall Flat. The game is a work-in-progress by developer No Break Games – a small independent developer team out of Lithuania. I was provided a demo of the 0.3.0 prototype build for the purpose of this review. Since it’s simply an alpha build, I’ll keep this review brief.


Human: Fall Flat is a 3D physics simulator where you control a blobby, hard-hat wearing human with no super powers whatsoever as he tries to escape his recurring dream of falling by solving puzzles. Bob is his name, and using (or misusing) tools is his game.

Wednesday, December 30, 2015

12 Hour Twitch Stream - The Geek Generation


Monday, October 19, 2015

#252 – Back to the Future Celebration


With October 21, 2015, A.K.A "Back to the Future Day", on it's way, Rob and I sit down to celebrate the great time-traveling trilogy. We talk about the franchise as a whole, it's inspirations, and then really dig into the similarities and differences between the movie's version of 2015 and our own!

Listen here via Soundcloud, or download it on iTunes. And check out the show notes here.



Saturday, September 12, 2015

Game Reivew: Pixel Slime U


Release Date: 
August 27, 2015
Developer/Publisher: RCMADIAX
Platforms: Wii U
MSRP: $2.99
Players: Single Player

The fourth game produced by Nintendo indie developer RCMADIAX comes in the form of Pixel Slime U – an auto-scrolling platformer that challenges the player to make it through 40 levels with as few deaths as possible.

GamePlay

The goal of the game is to get the green Slime character across small levels while avoiding spikes and pitfalls in order to reach the goal.  Pixel Slime U tries to be make things simple and addicting by having the character move on its own and reducing controls to just 1 button (starting to sound like their previous title: Don’t Crash). The command button will cause the slime to either jump to the next platform or invert to the other side depending on what the level calls for.


Friday, August 21, 2015

Pokken Tournament for Wii U in 2016!!


At the commencement of the Pokémon World Championships, attendees and online viewers were presented with an announcement trailer declaring that Japanese arcade fighting game Pokkén Tournament will be heading to Wii U worldwide in the spring of 2016.

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Monday, August 17, 2015

Are You An OG?

Edit: This shirt is available for re-opening if 1 more person reserves a shirt!


It's the newest official T-Shirt from The Geek Generation!

Available virtually every size for men and women. Limited time campaign so reserve yours today!