Friday, February 10, 2017

Alwa’s Awakening – game review


Release Date: February 2, 2017
Developer/Publisher: Eldin Pixels
Platforms: Steam
MSRP: $9.99
The land of Alwa has come under control by an evil being named Vicor and his guardians named The Protectors. He sought mystical power and enslaved the people of Alwa. Desperate to take back their land, a heroine is summoned from a different – a normal, every-day girl named Zoe wakes up to find herself dressed as a mage and is called upon to save the world.
Alwa’s Awakening is an NES-inspired action/adventure side-scroller that brings back the nostalgia of the 80’s. The game features many old-school elements and tells an enjoyable story.

Gameplay

While catering to the ever-present retro indie scene, Alwa’s Awakening has that classic metroidvania feel with only a little bit of modernization. The game takes the middle road in both difficulty and in pacing. Rather than feeling like a grand adventure or more commonly like a drawn out game due to limitations, Alwa’s awakening is a good fit for someone who craves the old-school genre without the punishment. There are many respawn points that the player can activate which makes dungeons and simply navigating the map friendlier. Warp points between major locations also favor quick story progression rather than forced backtracking that the genre is famous for. Another thing worth noting is that any sort of item collection or opening of doors is automatically saved which means that should a gameover happen, there won’t be a need to go back and get that key or powerup all over again (Which will probably be very speed-runner friendly).

No comments:

Post a Comment