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Super Mario Kart Game Play |
Nintendo's top selling racing game started on September 1, 1992 with Super Mario Kart for the SNES. Starting the tradition, there has been a Mario Kart game for every following game system (excluding the Gameboy Color) making it the most popular Mario spin-off series. Players can compete in a Grand Prix style mode, time trials or head to head in multiplayer.
Mario Kart consists of 3 major elements: Various colorful and gimicy racetracks, Characters of different weight and speed classes, and finally, the most important aspect: items.
Race tracks are usually designed based on a theme. In Super Mario Kart and Mario Kart: Super Circuit (for the Gameboy Advance) multiple courses were named and based on the same exact theme. For example, "Mario Circuit 1" appears similar to "Mario Circuit 2"; both are flat and simplistic courses with wide turns. In contrast, "Bowser's Castle 1-4" are based in lava filled courses with jumps and sharp turns. Other games would simply dedicate a single course on one topic such as "Toad's Turnpike" in MK64 or "Wario's Goldmine" in Mario Kart Wii.
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Select Character Screen from MK 64 |
Mario Kart Wii Gameplay |
Check out overviews of the entries in this game's series. Click on the titles for more in-depth articles:
Released for the SNES in 1992 and is also available on the Nintendo Wii's Virtural Console. This game started it all. It included eight characters from the Mario series including Mario, Peach, Bowser, Donkey Kong JR, and even a Koopa Troopa. Players would have up to 20 courses to race through and a Grand Prix mode to race for 4 different cups. It also had a multiplayer VS. mode and a balloon battle mode which would be the first of it's kind. The game sold numerous copies and became one of the best sellers for the Super Nintendo.

has voice acting for each character which is a nice touch when hitting
your opponents with a Koopa Shell.
The first Mario Kart for a handheld system was Mario Kart Super Circuit. It was released for the Gameboy Advance. Unlike Mario Kart 64, Super Circuit shows that it was heavily influenced by the original game. The handling of Karts is very similar and courses are designed and named in the same way. After beating the game, it also has a very SMK themed surprise but I won't give that away here. It also had a multiplayer system for those who had friends with their own GBAs, gamelink cables and at least 1 cartridge.

*Mario Kart DS --

*Mario Kart Wii --

*Mario Kart 7 --
Info Coming Soon!
Further Reading
http://www.mariowiki.com/Mario_Kart_(series)
http://www.smbhq.com/smk.htm
Further Reading
http://www.mariowiki.com/Mario_Kart_(series)
http://www.smbhq.com/smk.htm
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